The crow started as a simple ink drawing — rough, textured, imperfect. Each stroke felt natural, but still. Something that belonged on paper.
From there, it moved — brought to life in After Effects, where motion was built frame by frame. The crow turned, paused, and stretched its wings — deliberate, precise, yet still locked in playback.
Then came Rive — a shift from animation to interaction. In Rive, the crow became something more — a presence that responds. Now it waits, watches, and moves in rhythm with the user. No longer just an image — it’s alive, part of the experience.
This experiment is about blending materials — the texture of ink, the rhythm of animation, and the logic of code — to create something that feels natural, yet designed. Something that invites curiosity.
Push the crow away with your mouse.
Let’s make something together.